Sunday, February 19, 2012

Silent E Lesson Plan


Grade level: k-3


Common core standards:

RF.1.2. Demonstrate understanding of spoken words, syllables, and sounds (phonemes).

RF.1.3. Know and apply grade-level phonics and word analysis skills in decoding words.

RF.1.4. Read with sufficient accuracy and fluency to support comprehension.

NETS Standards

Technology Operations and Concepts

Students demonstrate a sound understanding of technology concepts, systems, and operations.

Learning outcomes: 
·         The student will read silent e words.
·         The student will write sentences that have silent e words in them.
·         The student will navigate through the interactive game independently.

Goal: 
·         The student will master the decoding skills with the use of an interactive tool to be able to decode silent e words.

Instructional activities:

The instructional video that is accompanied with this interactive game will be used as an anticipatory set.  I will then use the SMART Board to teach the decoding skill of silent e words and syllables.  The game will be used via the SMART Board as guided practice.  The students will come to the board in teams of two to complete the game. The students will then work on the printable activity page associated with the lesson.  They will do this independently to show mastery of the skill.  In addition, the student will get to choose and independently complete another game from this site that addresses the silent e phonics skill.

 In the game the student is asked to place silent e words into blanks in a sentence. The interactive character speaks to them throughout the process and will read the words for the student if they click on them. The game will help students master this phonetic skill and apply it independently when reading. Instruction can be differentiated because students can also use this game regardless of their understanding of the skill.  There is the option to have the words read. This tool makes it easier for students to become efficient at using this phonetic sound in context. The game helps the students develop acquisition of language skills by teaching basic decoding skills that are essential for reading and writing.

Assessment: 

The printed activity page will be used to see if the student has mastered the literacy skill.  A rubric will be used to assess the student’s ability to meet the technology skills addressed in the lesson.  Furthermore, a running record will be used to assess the student’s ability to correctly decode and fluently read silent e words and syllables in context. 

Debriefing: 

I will facilitate a class discussion to create the debriefing process.   The students will demonstrate New literacy skills by discussing the problems they encountered while navigating through both games they completed.  We will discuss how they navigated through the site and how well they felt they understood the information.   As a class we can create a PowerPoint to demonstrate how to correctly decode silent e words in real life reading.  For example we can take short stories or readings and place them on a PowerPoint slide.  We will highlight silent e syllables or words and then create a step by step list on how to correctly attack these skills in context.

Cognitive skills the game helps cultivate:
The phonics skills surrounding silent e are addressed in this game. 

 New Literacies skills the game helps cultivate:
The crucial word attack or phonics skills needed to become a fluent reader are taught and addressed in this lesson.  New Literacies are incorporated because these skills are being taught with an added element.  The games allow students to learn traditional reading and writing phonics skills through the use of technology. 






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